forked from mirror/joycontrol
Dropped "run_test_controller_buttons.py" script in favor of command line interface.
This commit is contained in:
@@ -1,10 +1,6 @@
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# joycontrol
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Emulate Nintendo Switch Controllers over Bluetooth.
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Work in progress.
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Pairing works, emulated controller shows up in the "Change Grip/Order" menu of the Switch.
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Tested on Ubuntu 19.10 and with Raspberry Pi 4B Raspbian GNU/Linux 10 (buster)
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## Installation
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@@ -18,17 +14,35 @@ sudo pip3 install .
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```
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- Disable the bluez "input" plugin, see [#8](https://github.com/mart1nro/joycontrol/issues/8)
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## "Test Controller Buttons" example
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## Command line interface example
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- Run the script
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```bash
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sudo python3 run_test_controller_buttons.py
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sudo python3 run_controller_cli.py PRO_CONTROLLER
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```
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This will create a PRO_CONTROLLER instance waiting for the Switch to connect.
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- Open the "Change Grip/Order" menu of the Switch
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- The emulated controller should pair with the Switch and automatically navigate to the "Test Controller Buttons" menu
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The Switch only pairs with new controllers in the "Change Grip/Order" menu.
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Note: If you already connected an emulated controller once, you can use the reconnect option of the script (-r "\<Switch Bluetooth Mac address>").
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This does not require the "Change Grip/Order" menu to be opened. You can find out a paired mac address using the "bluetoothctl" system command.
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- After connecting a command line interface is opened. Note: Press \<enter> if you don't see a prompt.
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Call "help" to see a list of available commands.
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- If you call "test_buttons", the emulated controller automatically navigates to the "Test Controller Buttons" menu.
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## Issues
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- When using a Raspberry Pi 4B the connection drops after some time. Might be a hardware issue, since it works fine on my laptop. Using a different bluetooth adapter may help, but haven't tested it yet.
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- Incompatibility with Bluetooth "input" plugin requires a bluetooth restart, see [#8](https://github.com/mart1nro/joycontrol/issues/8)
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- It seems like the Switch is slower processing incoming messages while in the "Change Grip/Order" menu.
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This causes flooding of packets and makes pairing somewhat inconsistent.
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Not sure yet what exactly a real controller does to prevent that.
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A workaround is to use the reconnect option after a controller was paired once, so that
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opening of the "Change Grip/Order" menu is not required.
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- ...
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@@ -9,17 +9,51 @@ from joycontrol.transport import NotConnectedError
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logger = logging.getLogger(__name__)
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def _print_doc(string):
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"""
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Attempts to remove common white space at the start of the lines in a doc string
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to unify the output of doc strings with different indention levels.
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Keeps whitespace lines intact.
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:param fun: function to print the doc string of
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"""
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lines = string.split('\n')
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if lines:
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prefix_i = 0
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for i, line_0 in enumerate(lines):
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# find non empty start lines
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if line_0.strip():
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# traverse line and stop if character mismatch with other non empty lines
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for prefix_i, c in enumerate(line_0):
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if not c.isspace():
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break
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if any(lines[j].strip() and (prefix_i >= len(lines[j]) or c != lines[j][prefix_i])
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for j in range(i+1, len(lines))):
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break
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break
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for line in lines:
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print(line[prefix_i:] if line.strip() else line)
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class ControllerCLI:
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def __init__(self, controller_state: ControllerState):
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self.controller_state = controller_state
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self.commands = {}
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async def cmd_help(self):
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print('Buttons can be used as commands: ', ', '.join(self.controller_state.button_state.get_available_buttons()))
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print('Button commands:')
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print(', '.join(self.controller_state.button_state.get_available_buttons()))
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print()
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print('Commands:')
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for name, fun in inspect.getmembers(self):
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if name.startswith('cmd_') and fun.__doc__:
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print(fun.__doc__)
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_print_doc(fun.__doc__)
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for name, fun in self.commands.items():
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if fun.__doc__:
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_print_doc(fun.__doc__)
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print('Commands can be chained using "&&"')
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print('Type "exit" to close.')
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@@ -62,7 +96,7 @@ class ControllerCLI:
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stick - Command to set stick positions.
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:param side: 'l', 'left' for left control stick; 'r', 'right' for right control stick
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:param direction: 'center', 'up', 'down', 'left', 'right';
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'h', 'horizontal' or 'v', 'vertical' to set the value directly to the "value" argument
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'h', 'horizontal' or 'v', 'vertical' to set the value directly to the "value" argument
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:param value: horizontal or vertical value
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"""
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if side in ('l', 'left'):
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@@ -104,7 +138,7 @@ class ControllerCLI:
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print(e)
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elif cmd in self.commands:
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try:
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result = await self.commands[cmd](self, *args)
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result = await self.commands[cmd](*args)
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if result:
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print(result)
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except Exception as e:
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@@ -41,6 +41,9 @@ class ControllerState:
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self.sig_is_send = asyncio.Event()
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def get_controller(self):
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return self._controller
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def get_flash_memory(self):
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return self._spi_flash
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@@ -1,18 +1,137 @@
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#!/usr/bin/env python3
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import argparse
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import asyncio
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import logging
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import os
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from contextlib import contextmanager
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from aioconsole import ainput
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from joycontrol import logging_default as log
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from joycontrol.command_line_interface import ControllerCLI
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from joycontrol.controller import Controller
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from joycontrol.controller_state import ControllerState, button_push
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from joycontrol.memory import FlashMemory
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from joycontrol.protocol import controller_protocol_factory
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from joycontrol.server import create_hid_server
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logger = logging.getLogger(__name__)
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"""Emulates Switch controller. Opens joycontrol.command_line_interface to send button commands and more.
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While running the cli, call "help" for an explanation of available commands.
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Usage:
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run_controller_cli.py <controller> [--device_id | -d <bluetooth_adapter_id>]
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[--spi_flash <spi_flash_memory_file>]
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[--reconnect_bt_addr | -r <console_bluetooth_address>]
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[--log | -l <communication_log_file>]
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run_controller_cli.py -h | --help
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Arguments:
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controller Choose which controller to emulate. Either "JOYCON_R", "JOYCON_L" or "PRO_CONTROLLER"
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Options:
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-d --device_id <bluetooth_adapter_id> ID of the bluetooth adapter. Integer matching the digit in the hci* notation
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(e.g. hci0, hci1, ...) or Bluetooth mac address of the adapter in string
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notation (e.g. "FF:FF:FF:FF:FF:FF").
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Note: Selection of adapters may not work if the bluez "input" plugin is
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enabled.
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--spi_flash <spi_flash_memory_file> Memory dump of a real Switch controller. Required for joystick emulation.
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Allows displaying of JoyCon colors.
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Memory dumbs can be created using the dump_spi_flash.py script.
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-r --reconnect_bt_addr <console_bluetooth_address> Previously connected Switch console Bluetooth address in string
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notation (e.g. "FF:FF:FF:FF:FF:FF") for reconnection.
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Does not require the "Change Grip/Order" menu to be opened,
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-l --log <communication_log_file> Write hid communication (input reports and output reports) to a file.
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"""
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async def test_controller_buttons(controller_state: ControllerState):
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"""
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Example controller script.
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Navigates to the "Test Controller Buttons" menu and presses all buttons.
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"""
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if controller_state.get_controller() != Controller.PRO_CONTROLLER:
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raise ValueError('This script only works with the Pro Controller!')
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# waits until controller is fully connected
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await controller_state.connect()
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await ainput(prompt='Make sure the Switch is in the Home menu and press <enter> to continue.')
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"""
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# We assume we are in the "Change Grip/Order" menu of the switch
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await button_push(controller_state, 'home')
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# wait for the animation
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await asyncio.sleep(1)
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"""
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# Goto settings
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await button_push(controller_state, 'down', sec=1)
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await button_push(controller_state, 'right', sec=2)
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'left')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# go all the way down
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await button_push(controller_state, 'down', sec=4)
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await asyncio.sleep(0.3)
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# goto "Controllers and Sensors" menu
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for _ in range(2):
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await button_push(controller_state, 'up')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'right')
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await asyncio.sleep(0.3)
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# go all the way down
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await button_push(controller_state, 'down', sec=3)
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await asyncio.sleep(0.3)
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# goto "Test Input Devices" menu
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await button_push(controller_state, 'up')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# goto "Test Controller Buttons" menu
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# push all buttons except home and capture
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button_list = controller_state.button_state.get_available_buttons()
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if 'capture' in button_list:
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button_list.remove('capture')
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if 'home' in button_list:
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button_list.remove('home')
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user_input = asyncio.ensure_future(
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ainput(prompt='Pressing all buttons... Press <enter> to stop.')
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)
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# push all buttons consecutively until user input
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while not user_input.done():
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for button in button_list:
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await button_push(controller_state, button)
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await asyncio.sleep(0.1)
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if user_input.done():
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break
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# await future to trigger exceptions in case something went wrong
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await user_input
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# go back to home
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await button_push(controller_state, 'home')
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async def _main(controller, reconnect_bt_addr=None, capture_file=None, spi_flash=None, device_id=None):
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factory = controller_protocol_factory(controller, spi_flash=spi_flash)
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@@ -22,7 +141,19 @@ async def _main(controller, reconnect_bt_addr=None, capture_file=None, spi_flash
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controller_state = protocol.get_controller_state()
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# Create command line interface and add some extra commands
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cli = ControllerCLI(controller_state)
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# Wrap the script so we can pass the controller state. The doc string will be printed when calling 'help'
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async def _run_test_controller_buttons():
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"""
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test_buttons - Navigates to the "Test Controller Buttons" menu and presses all buttons.
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"""
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await test_controller_buttons(controller_state)
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# add the script from above
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cli.add_command('test_buttons', _run_test_controller_buttons)
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await cli.run()
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logger.info('Stopping communication...')
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@@ -1,153 +0,0 @@
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import argparse
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import asyncio
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import logging
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import os
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from contextlib import contextmanager, suppress
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from joycontrol import logging_default as log
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from joycontrol.controller_state import ControllerState, button_push
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from joycontrol.protocol import controller_protocol_factory, Controller
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from joycontrol.server import create_hid_server
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from joycontrol.transport import NotConnectedError
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logger = logging.getLogger(__name__)
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async def test_controller_buttons(controller_state: ControllerState):
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"""
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Navigates to the "Test Controller Buttons" menu and presses all buttons.
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"""
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await controller_state.connect()
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# We assume we are in the "Change Grip/Order" menu of the switch
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await button_push(controller_state, 'home')
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# wait for the animation
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await asyncio.sleep(1)
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# Goto settings
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await button_push(controller_state, 'down')
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await asyncio.sleep(0.3)
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for _ in range(4):
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await button_push(controller_state, 'right')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# go all the way down
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await button_push(controller_state, 'down', sec=4)
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await asyncio.sleep(0.3)
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# goto "Controllers and Sensors" menu
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for _ in range(2):
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await button_push(controller_state, 'up')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'right')
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await asyncio.sleep(0.3)
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# go all the way down
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await button_push(controller_state, 'down', sec=3)
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await asyncio.sleep(0.3)
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# goto "Test Input Devices" menu
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await button_push(controller_state, 'up')
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await asyncio.sleep(0.3)
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# goto "Test Controller Buttons" menu
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await button_push(controller_state, 'a')
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await asyncio.sleep(0.3)
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# push all buttons except home and capture
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button_list = controller_state.button_state.get_available_buttons()
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if 'capture' in button_list:
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button_list.remove('capture')
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if 'home' in button_list:
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button_list.remove('home')
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# push all buttons consecutively
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while True:
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for button in button_list:
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await button_push(controller_state, button)
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await asyncio.sleep(0.1)
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async def _main(controller, capture_file=None, spi_flash=None, device_id=None):
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factory = controller_protocol_factory(controller, spi_flash=spi_flash)
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transport, protocol = await create_hid_server(factory, 17, 19, capture_file=capture_file, device_id=device_id)
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try:
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await test_controller_buttons(protocol.get_controller_state())
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except KeyboardInterrupt:
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pass
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except NotConnectedError:
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logger.error('Connection was lost.')
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finally:
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logger.info('Stopping communication...')
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await transport.close()
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if __name__ == '__main__':
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# check if root
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if not os.geteuid() == 0:
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raise PermissionError('Script must be run as root!')
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# setup logging
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log.configure()
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parser = argparse.ArgumentParser()
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#parser.add_argument('controller', help='JOYCON_R, JOYCON_L or PRO_CONTROLLER')
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parser.add_argument('-d', '--device_id')
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parser.add_argument('-l', '--log')
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parser.add_argument('--spi_flash')
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args = parser.parse_args()
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"""
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if args.controller == 'JOYCON_R':
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controller = Controller.JOYCON_R
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elif args.controller == 'JOYCON_L':
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controller = Controller.JOYCON_L
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elif args.controller == 'PRO_CONTROLLER':
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controller = Controller.PRO_CONTROLLER
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else:
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raise ValueError(f'Unknown controller "{args.controller}".')
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"""
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controller = Controller.PRO_CONTROLLER
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spi_flash = None
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if args.spi_flash:
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with open(args.spi_flash, 'rb') as spi_flash_file:
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spi_flash = spi_flash_file.read()
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@contextmanager
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def get_output(path=None):
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"""
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Opens file if path is given
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"""
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if path is not None:
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file = open(path, 'wb')
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yield file
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file.close()
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else:
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yield None
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with get_output(args.log) as capture_file:
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loop = asyncio.get_event_loop()
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main_function = asyncio.ensure_future(
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_main(controller, capture_file=capture_file, spi_flash=spi_flash, device_id=args.device_id)
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)
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# run main function until keyboard interrupt
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try:
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loop.run_until_complete(main_function)
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except KeyboardInterrupt:
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pass
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finally:
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# make sure main function has a chance to clean up
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with suppress(asyncio.CancelledError):
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main_function.cancel()
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loop.run_until_complete(
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main_function
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)
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Reference in New Issue
Block a user