var roleUpgrader = { /** @param {Creep} creep **/ run: function (creep) { if (creep.store[RESOURCE_ENERGY] == 0) { var sources = creep.room.find(FIND_SOURCES); if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) { creep.moveTo(sources[0]); } } else { if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.moveTo(creep.room.controller); } } } }; module.exports = roleUpgrader;