initial commit, tutorial level scripts

This commit is contained in:
2024-04-30 21:37:16 +02:00
parent d672727d9b
commit efa3d8df5c
48 changed files with 8250 additions and 0 deletions
+33
View File
@@ -0,0 +1,33 @@
{
// Place your scripts workspace snippets here. Each snippet is defined under a snippet name and has a scope, prefix, body and
// description. Add comma separated ids of the languages where the snippet is applicable in the scope field. If scope
// is left empty or omitted, the snippet gets applied to all languages. The prefix is what is
// used to trigger the snippet and the body will be expanded and inserted. Possible variables are:
// $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders.
// Placeholders with the same ids are connected.
// Example:
// "Print to console": {
// "scope": "javascript,typescript",
// "prefix": "log",
// "body": [
// "console.log('$1');",
// "$2"
// ],
// "description": "Log output to console"
// }
"New-module-export": {
"prefix": "newModuleExport",
"body": [
"var ${1:moduleName} = {",
"",
"/** @param {Creep} creep **/",
"\trun: function(creep) {",
"\t\t$0",
"\t}",
"};",
"",
"module.exports = ${1:moduleName}"
],
"description": "New module for Screeps"
}
}
+5
View File
@@ -0,0 +1,5 @@
{
"compilerOptions": {
"typeRoots" : ["./types/index.d.ts"]
}
}
+5
View File
@@ -0,0 +1,5 @@
{
"globalDependencies": {
"screeps": "github:screepers/typed-screeps/blob/master/dist/index.d.ts"
}
}
+2
View File
@@ -0,0 +1,2 @@
1714502084601
ed58037af2462c9
@@ -0,0 +1,11 @@
var roleHarvester = require('role.harvester');
module.exports.loop = function () {
for(var name in Game.creeps) {
var creep = Game.creeps[name];
roleHarvester.run(creep);
}
}
//save external
@@ -0,0 +1,19 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(Game.spawns['Spawn1']);
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,15 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
module.exports.loop = function () {
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
}
}
@@ -0,0 +1,19 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else if(Game.spawns['Spawn1'].energy < Game.spawns['Spawn1'].energyCapacity) {
if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(Game.spawns['Spawn1']);
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,19 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.store[RESOURCE_ENERGY] == 0) {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller);
}
}
}
};
module.exports = roleUpgrader;
@@ -0,0 +1,24 @@
var roleHarvester = require('role.harvester');
var roleBuilder = require('role.builder');
var lastEneCheck = Date.now();
module.exports.loop = function () {
for(var name in Game.rooms) {
if(Date.now() - lastEneCheck > 5000) {
console.log('Room "'+name+'" has '+Game.rooms[name].energyAvailable+' energy');
lastEneCheck = Date.now();
}
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
}
@@ -0,0 +1,31 @@
var roleBuilder = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.building = false;
creep.say('🔄 harvest');
}
if(!creep.memory.building && creep.store.getFreeCapacity() == 0) {
creep.memory.building = true;
creep.say('🚧 build');
}
if(creep.memory.building) {
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
if(targets.length) {
if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleBuilder;
@@ -0,0 +1,27 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,41 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
module.exports.loop = function () {
for(var name in Memory.creeps) {
if(!Game.creeps[name]) {
delete Memory.creeps[name];
console.log('Clearing non-existing creep memory:', name);
}
}
var harvesters = _.filter(Game.creeps, (creep) => creep.memory.role == 'harvester');
console.log('Harvesters: ' + harvesters.length);
if(harvesters.length < 2) {
var newName = 'Harvester' + Game.time;
console.log('Spawning new harvester: ' + newName);
Game.spawns['Spawn1'].spawnCreep([WORK,CARRY,MOVE], newName,
{memory: {role: 'harvester'}});
}
if(Game.spawns['Spawn1'].spawning) {
var spawningCreep = Game.creeps[Game.spawns['Spawn1'].spawning.name];
Game.spawns['Spawn1'].room.visual.text(
'🛠️' + spawningCreep.memory.role,
Game.spawns['Spawn1'].pos.x + 1,
Game.spawns['Spawn1'].pos.y,
{align: 'left', opacity: 0.8});
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
}
}
@@ -0,0 +1,27 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,19 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.store[RESOURCE_ENERGY] == 0) {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller);
}
}
}
};
module.exports = roleUpgrader;
@@ -0,0 +1,34 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
var roleBuilder = require('role.builder');
module.exports.loop = function () {
var tower = Game.getObjectById('f84398b5d228975dd105a0ca');
if(tower) {
var closestDamagedStructure = tower.pos.findClosestByRange(FIND_STRUCTURES, {
filter: (structure) => structure.hits < structure.hitsMax
});
if(closestDamagedStructure) {
tower.repair(closestDamagedStructure);
}
var closestHostile = tower.pos.findClosestByRange(FIND_HOSTILE_CREEPS);
if(closestHostile) {
tower.attack(closestHostile);
}
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
if(creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
}
@@ -0,0 +1,32 @@
var roleBuilder = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.building = false;
creep.say('🔄 harvest');
}
if(!creep.memory.building && creep.store.getFreeCapacity() == 0) {
creep.memory.building = true;
creep.say('🚧 build');
}
if(creep.memory.building) {
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
if(targets.length) {
if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleBuilder;
@@ -0,0 +1,29 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION ||
structure.structureType == STRUCTURE_SPAWN ||
structure.structureType == STRUCTURE_TOWER) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,29 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.upgrading && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.upgrading = false;
creep.say('🔄 harvest');
}
if(!creep.memory.upgrading && creep.store.getFreeCapacity() == 0) {
creep.memory.upgrading = true;
creep.say('⚡ upgrade');
}
if(creep.memory.upgrading) {
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller, {visualizePathStyle: {stroke: '#ffffff'}});
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleUpgrader;
+2
View File
@@ -0,0 +1,2 @@
1714505785927
ed58037af2462c9
+97
View File
@@ -0,0 +1,97 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
var roleBuilder = require('role.builder');
var lastLog = Date.now();
var creepDefinitions = {
"harvester": {
"minCount": 2,
"variants": {
"normal": [WORK, CARRY, MOVE],
"big": [WORK, WORK, CARRY, CARRY, MOVE, MOVE, MOVE]
}
},
"builder": {
"minCount": 2,
"variants": {
"normal": [WORK, CARRY, MOVE],
"big": [WORK, WORK, CARRY, CARRY, MOVE, MOVE, MOVE]
}
},
"upgrader": {
"minCount": 2,
"variants": {
"normal": [WORK, CARRY, MOVE],
"big": [WORK, WORK, CARRY, CARRY, MOVE, MOVE, MOVE]
}
},
};
var editing = false;
module.exports.loop = function () {
if (editing) return;
// var tower = Game.getObjectById('f84398b5d228975dd105a0ca');
// if (tower) {
// var closestDamagedStructure = tower.pos.findClosestByRange(FIND_STRUCTURES, {
// filter: (structure) => structure.hits < structure.hitsMax
// });
// if (closestDamagedStructure) {
// tower.repair(closestDamagedStructure);
// }
// var closestHostile = tower.pos.findClosestByRange(FIND_HOSTILE_CREEPS);
// if (closestHostile) {
// tower.attack(closestHostile);
// }
// }
for (var name in Memory.creeps) {
if (!Game.creeps[name]) {
delete Memory.creeps[name];
console.log('Clearing non-existing creep memory:', name);
}
}
console.log();
for (const role in creepDefinitions) {
if (Object.hasOwnProperty.call(creepDefinitions, role)) {
const creep = creepDefinitions[role];
let creeps = _.filter(Game.creeps, (creep) => creep.memory.role == role);
console.log(role[0].toUpperCase() + role.slice(1) + ' count: ' + creeps.length);
if (creeps.length < creep.minCount) {
let newName = role[0].toUpperCase() + role.slice(1) + Game.time;
console.log('Trying to spawn new ' + role + ': ' + newName);
Game.spawns.Spawn1.spawnCreep(creep.variants.big, newName, { memory: { role: role } });
Game.spawns['Spawn1'].spawnCreep(creep.variants.normal, newName, { memory: { role: role } });
if (Game.spawns['Spawn1'].spawning != null) {
Game.spawns['Spawn1'].room.visual.text(
'🛠️' + Game.spawns['Spawn1'].spawning.name,
Game.spawns['Spawn1'].pos.x + 1,
Game.spawns['Spawn1'].pos.y,
{ align: 'left', opacity: 0.8 }
);
}
}
}
}
for (var name in Game.creeps) {
let creep = Game.creeps[name];
if (creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if (creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
if (creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
};
+32
View File
@@ -0,0 +1,32 @@
var roleBuilder = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.building = false;
creep.say('🔄 harvest');
}
if(!creep.memory.building && creep.store.getFreeCapacity() == 0) {
creep.memory.building = true;
creep.say('🚧 build');
}
if(creep.memory.building) {
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
if(targets.length) {
if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleBuilder;
@@ -0,0 +1,29 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION ||
structure.structureType == STRUCTURE_SPAWN ||
structure.structureType == STRUCTURE_TOWER) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
@@ -0,0 +1,29 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.upgrading && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.upgrading = false;
creep.say('🔄 harvest');
}
if(!creep.memory.upgrading && creep.store.getFreeCapacity() == 0) {
creep.memory.upgrading = true;
creep.say('⚡ upgrade');
}
if(creep.memory.upgrading) {
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller, {visualizePathStyle: {stroke: '#ffffff'}});
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleUpgrader;
+20
View File
@@ -0,0 +1,20 @@
{
"folders": [
{
"path": "."
}
],
"settings": {
"autoSnippet.snippets": [
{
"language": "javascript",
"snippet": "New-module-export",
}
],
"cSpell.words": [
"Upgrader",
"upgraders"
],
"files.autoSave": "off"
}
}
+11
View File
@@ -0,0 +1,11 @@
var roleHarvester = require('role.harvester');
module.exports.loop = function () {
for(var name in Game.creeps) {
var creep = Game.creeps[name];
roleHarvester.run(creep);
}
}
//save external
+19
View File
@@ -0,0 +1,19 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(Game.spawns['Spawn1']);
}
}
}
};
module.exports = roleHarvester;
+15
View File
@@ -0,0 +1,15 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
module.exports.loop = function () {
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
}
}
+19
View File
@@ -0,0 +1,19 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else if(Game.spawns['Spawn1'].energy < Game.spawns['Spawn1'].energyCapacity) {
if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(Game.spawns['Spawn1']);
}
}
}
};
module.exports = roleHarvester;
+19
View File
@@ -0,0 +1,19 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.store[RESOURCE_ENERGY] == 0) {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller);
}
}
}
};
module.exports = roleUpgrader;
+24
View File
@@ -0,0 +1,24 @@
var roleHarvester = require('role.harvester');
var roleBuilder = require('role.builder');
var lastEneCheck = Date.now();
module.exports.loop = function () {
for(var name in Game.rooms) {
if(Date.now() - lastEneCheck > 5000) {
console.log('Room "'+name+'" has '+Game.rooms[name].energyAvailable+' energy');
lastEneCheck = Date.now();
}
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
}
+31
View File
@@ -0,0 +1,31 @@
var roleBuilder = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.building = false;
creep.say('🔄 harvest');
}
if(!creep.memory.building && creep.store.getFreeCapacity() == 0) {
creep.memory.building = true;
creep.say('🚧 build');
}
if(creep.memory.building) {
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
if(targets.length) {
if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleBuilder;
+27
View File
@@ -0,0 +1,27 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
+34
View File
@@ -0,0 +1,34 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
module.exports.loop = function () {
var harvesters = _.filter(Game.creeps, (creep) => creep.memory.role == 'harvester');
console.log('Harvesters: ' + harvesters.length);
if(harvesters.length < 2) {
var newName = 'Harvester' + Game.time;
console.log('Spawning new harvester: ' + newName);
Game.spawns['Spawn1'].spawnCreep([WORK,CARRY,MOVE], newName,
{memory: {role: 'harvester'}});
}
if(Game.spawns['Spawn1'].spawning) {
var spawningCreep = Game.creeps[Game.spawns['Spawn1'].spawning.name];
Game.spawns['Spawn1'].room.visual.text(
'🛠️' + spawningCreep.memory.role,
Game.spawns['Spawn1'].pos.x + 1,
Game.spawns['Spawn1'].pos.y,
{align: 'left', opacity: 0.8});
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
}
}
+27
View File
@@ -0,0 +1,27 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
+19
View File
@@ -0,0 +1,19 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.store[RESOURCE_ENERGY] == 0) {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else {
if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller);
}
}
}
};
module.exports = roleUpgrader;
+34
View File
@@ -0,0 +1,34 @@
var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
var roleBuilder = require('role.builder');
module.exports.loop = function () {
var tower = Game.getObjectById('f84398b5d228975dd105a0ca');
if(tower) {
var closestDamagedStructure = tower.pos.findClosestByRange(FIND_STRUCTURES, {
filter: (structure) => structure.hits < structure.hitsMax
});
if(closestDamagedStructure) {
tower.repair(closestDamagedStructure);
}
var closestHostile = tower.pos.findClosestByRange(FIND_HOSTILE_CREEPS);
if(closestHostile) {
tower.attack(closestHostile);
}
}
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
if(creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
}
+32
View File
@@ -0,0 +1,32 @@
var roleBuilder = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.building = false;
creep.say('🔄 harvest');
}
if(!creep.memory.building && creep.store.getFreeCapacity() == 0) {
creep.memory.building = true;
creep.say('🚧 build');
}
if(creep.memory.building) {
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
if(targets.length) {
if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleBuilder;
+29
View File
@@ -0,0 +1,29 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION ||
structure.structureType == STRUCTURE_SPAWN ||
structure.structureType == STRUCTURE_TOWER) &&
structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], {visualizePathStyle: {stroke: '#ffffff'}});
}
}
}
}
};
module.exports = roleHarvester;
+29
View File
@@ -0,0 +1,29 @@
var roleUpgrader = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.memory.upgrading && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.upgrading = false;
creep.say('🔄 harvest');
}
if(!creep.memory.upgrading && creep.store.getFreeCapacity() == 0) {
creep.memory.upgrading = true;
creep.say('⚡ upgrade');
}
if(creep.memory.upgrading) {
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller, {visualizePathStyle: {stroke: '#ffffff'}});
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0], {visualizePathStyle: {stroke: '#ffaa00'}});
}
}
}
};
module.exports = roleUpgrader;
+1436
View File
File diff suppressed because it is too large Load Diff
+2
View File
@@ -0,0 +1,2 @@
1714467840807
654c2f1fa252f08788012439
+3
View File
@@ -0,0 +1,3 @@
module.exports.loop = function () {
// Your code goes here
}
+3
View File
@@ -0,0 +1,3 @@
module.exports.loop = function () {
}
+11
View File
@@ -0,0 +1,11 @@
var roleHarvester = require('role.harvester');
module.exports.loop = function () {
for(var name in Game.creeps) {
var creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
}
}
+19
View File
@@ -0,0 +1,19 @@
var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
if(creep.store.getFreeCapacity() > 0) {
var sources = creep.room.find(FIND_SOURCES);
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[0]);
}
}
else if(Game.spawns['Spawn1'].energy < Game.spawns['Spawn1'].energyCapacity) {
if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(Game.spawns['Spawn1']);
}
}
}
};
module.exports = roleHarvester;
+5777
View File
File diff suppressed because it is too large Load Diff