diff --git a/stratagems.ahk b/stratagems.ahk index 064240e..ddbf236 100644 --- a/stratagems.ahk +++ b/stratagems.ahk @@ -13,22 +13,39 @@ SetKeyDelay 100, 50 ; ; v-----v key combination, can be single key or combination of keys, examples: ^x, +a, !q ; Numpad7:: Reinforce() -; ^^ - needs to be there +; ^^ needs to be there ; ^---------^ stratagem function name, same as below -HotIfWinActive "Helldivers™ 2" +#HotIf WinActive("Helldivers™ 2") +NumpadDiv:: return +NumpadMult:: return +NumpadSub:: return + +NumpadHome:: Numpad7:: Reinforce() +NumpadUp:: Numpad8:: EagleRearm() +NumpadPgUp:: Numpad9:: Resupply() +NumpadIns:: Numpad0:: EagleClusterBomb() +NumpadEnd:: Numpad1:: OrbitalPrecisionStrike() +NumpadDown:: Numpad2:: MortarSentry() +NumpadPgDn:: Numpad3:: GatlingSentry() +NumpadLeft:: Numpad4:: MachineGun() +NumpadClear:: Numpad5:: RailGun() +NumpadRight:: Numpad6:: AntiMaterielRifle() +NumpadDot:: return +NumpadDel:: return +NumpadEnter:: return NumpadAdd:: Hellbomb() ; Stratagem definition, copy the template, change name to stratagem name and fill in the sequence same as in game. @@ -82,6 +99,12 @@ SSSDDelivery() { BlockInput "Off" } +UploadData() { + BlockInput "On" + Send "{LControl down}adwww{LControl up}" + BlockInput "Off" +} + OrbitalIlluminationFlare() { BlockInput "On" Send "{LControl down}ddaa{LControl up}"